![]() Even vehicles in hardcore driving sims like Gran Turismo turn with much greater ease than most any of the vehicles found here, and yet the game isn't even trying to be ultra-realistic. Most every vehicle drives like a boat and feels very reluctant to want to turn at all. Most of the cars in the game feel like caricatures of their real-life counterparts, but not in a good way. The series has generally had strong racing controls, but those were somehow lost in the latest game. They're an odd in-between of the two and wind up in some place that really just does not work very well at all. ProStreet adds a ton of great customization options to the franchise, which we'll get to in a bit, but the driving physics are anything but realistic. As well, the control scheme and arcade vs. Yes, the fundamentals are there and the setup does work well, but the bulk of the presentation doesn't feel all that robust, especially when compared to what we've seen in recent years. This setup is perfectly fine and, in this case, does work well to some extent, but there's not really a whole lot of extra "stuff" outside of the races that makes it seem like Black Box had a good idea of exactly what it was trying to accomplish. ProStreet, however, goes back to the track-based racing, putting the player into race after race on closed circuits, and then sending them back to a menu after each race is over. It's been years since we've seen a Need for Speed title that focused solely on track racing, with the franchise branching out into open world settings with a story, cop chases and all sorts of other things to make it stand out. Please also note that this Mod includes DLC Values which might lead to Errors if the DLC isn't present in your Game.ProStreet is a game that doesn't really seem to know what it's trying to be. This Mod has been made for the Vanilla Game. ![]() V2.0 (10/03/21) - Added new Difficulty, added Repair Costs Script, Prices for Upgrades and Upgrade Packages also adjusted, fixed some values V3.0 (08/29/23) - Added Repair Marker Script, fixed some more values Optional Repair Marker Script: Increase in free Repair Markers + higher chances to receive Repair Markers from Rewards / No free Repair Markers + minimal chance at Repair Markers from RewardsĪ) File -> Open -> select your NFSPS installation directoryī) File -> Import -> ModScript -> select "ProStreet_Economy_Overhaul.nfsms" from this directoryĢ) Run the game and create a new save file Optional Damage Cost Script: Increase in Repair Cost based on the Car Tier Upgrade Prices adjusted to be x0.5 compared to Vanilla x4 Payout from individual Races during Race Days x4 Payout from Winning and/or Dominating Race Days So say goodbye to any Money Issues and go smash your Rivals along with the Kings. Sheik Difficulty - A Rich Sheik decided to have Ryan be his Personal Pro Racer. Upgrade Prices adjusted to be x0.75 compared to Vanilla x2 Payout from individual Races during Race Days x2 Payout from Winning and/or Dominating Race Days You'll also be granted a discount on new Cars from the Car Lot. You'll be able to enjoy a bigger Payout regardless of Race Day, Event and Bonus Cash Markers. Sponsor Difficulty - Ryan found a Sponsor with rather deep pockets before getting back into the Legal World of Racing. Exact values and changes won't be revealed - GL HF Grinder Difficulty - The Game has been made a bit more challenging while keeping the vanilla feel to all of the rewards and costs. Upgrade Prices adjusted to be x1.5 compared to Vanilla Car Prices in the Car Lot adjusted to be more expensive and sometimes more in line with real Prices no Cash from individual Races during Race Days x0.5 Payout from Winning and/or Dominating Race Days ![]() He used his Showdown King Status to put pressure on everyone which means you'll earn way less Money along with Upgrades and Cars in the Car Lot being more expensive. Ryo Difficulty - Ryo is giving it his all to make sure you won't even get close to him. Take a look below for a short introduction of each Difficulty Option as well as an Overview of each change. All of the Event Payouts including individual Race Payouts and Reward Markers have been adjusted.Ĭhanges to the Car Prices have been made as well. This Mod adjusts the Games Economy depending on the Difficulty Option you pick. Economy Overhaul by Zyphir for NFS ProStreet
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